“The Proud Do Not Endure. The Greatest Of Us Fall In The End“- Yuriko
It has been some time since I’ve reviewed a Video Game, the last one I reviewed was Rockstar’s Red Dead Redemption 2. We have seen some incredible games over the years, Assassins Creed, Legend of Zelda, Metal Gear Solid, Resident Evil, but this game has taken it to a whole new level; Sucker Punch Productions Ghost of Tsushima.
Taking place in the late Thirteenth Century Feudal Japan during the Kamakura Period, while I might note that this is a fictional tale consisting of fictional characters it does take place in a real place in history. The Island of Tsushima was invaded by the Mongol Empire in 1274, Players take on the role of Jin Saki (voiced by Daisuke Tsuji English Dub/Kazuya Nakai-Subbed) who was a samurai before entering a disastrous battle against the Mongolian invaders, but he begins to learn that everything he has learned as a Samurai might not be enough to deal with this new and existential threat. Also, this revolves around Jin’s inner conflict; the teachings of the Samurai Code, and doing what he must to save his home and the island of Tsushima from the clutches of Khotun Khan (Patrick Gallagher-English Dub, Tsutomu Isobe-Subbed).
I have to agree with the points that other reviewers have made about English Voice Acting, it has a great cast of voice actors, actresses but Sucker Punch dropped the ball on the performance capture match the Japanese voice acting in the game. For example, mismatched lip flaps and facial expressions that don’t mirror the emotion in the voice; but overall it is worth playing the game in Japanese too, another neat feature this game has is the option to turn on Kurosawa Mode, which puts a film grainy black-and-white filter over everything to match the style of the classic Akira Kurosawa movies, proving to be a great homage to Akira Kurosawa.
The Soundtrack was another part that worked so well for this Video Game Series, the dynamic score shifting from quiet and ambient shakuhachi flutes during stealthy moments to thunderous taiko drums once blades start clashing; the tense encounters are made even more palpable thanks to increasingly speedy strums of biwas and shamisens. Next, let’s discuss the Open-World Gameplay, like the others that came before it, Ghost of Tsushima brings in a beautiful environment along with diverse regions, such as countrysides, fields, Shinto shrines, Torii Gates, forests, villages, farms, mountainscapes, and various landmarks.
The Graphics were superb and this includes the Cinematic Scenes as well, Sucker Punch’s design along with traditional waypoints being integrated into the environment instead of a UI overlay. One thing I would like to mention before I end this review is that I apologize for not going further into detail in the review with this Video Game, I wanted to be brief and not spoil anything for people who haven’t had a chance to play it. It has proven to be worth the awards it was nominated for and the praise it garnered.
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